Patch 1.21

All Shoot'em Up Games in here
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DJ-Daz
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From:
http://www.killzone.com/kz/_ns:YVByb3h5 ... orums.psml


Hi All,

I am back, if briefly, www.killzone.com is up and seems stable right now, so that is good news. Also I advise you check out the Billinghurst article on the site toda, here. I like it a lot. Also check out the second part of the Killzone Chronicals, where take a look back at the early development time. part 1 is here. There is more content in those links than you can shake a dirty stick at.

Anyway, down to business. Pending any unforseen problems, early next week patch 1.21 will be released. I’ll confirm the timings on Monday. The patch includes the following:

-Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
-The return of Online Bots. Adding bots to an online game renders it ‘unranked’.
-The option to create unranked games. Players will be made aware that a game is unranked upon joining.
-Fix to Game Search functionality so correct maps are displayed.
-Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
-Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
-Fix for auto-aim exploit when rapidly tapping zoom/fire.
-Fix to infrequent collision issues with C4 Proximity mines.
-Fix to list of games displayed on search.
-Stability fix relating to disconnect.
-Fix to ‘Clan’ button functionality in custom game creation settings.

We are also working on the next updates and here are some of the areas we are exploring and investigating for the future patches:

-Controls. Seeing about giving more options.
-Expanding on Join Game searches and options.
-Improving game and network stability.
-Collision exploits on maps.
-Improvements to help play with friends.
-More game creation options.
-More game options for clans.
-Fixes to Clans unexpectadly losing tournament rounds.
-Other minor fixes.

Now the above does not include the DLC updates that we are working on and they wont all come straight away, but I wanted to give you an idea of the areas we are exploring. If anything else pops up we will of course add that too More on future updates soon.

All the best and will be in touch Monday. have a nice weekend.

Seb



Seb Downie - Producer - Guerrilla Games
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DJ-Daz
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I've got to say, GG has listened and learned.
They (Seb) frequent sony US and Killzone forums, answering questions and helping any way they can.

This is how marketing should work, pay attention DICE.
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Killzone_Kid
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I'm looking forward to BF1943
BEEPLEFIELD 3 - it is all about locks, unlocks and small cocks!
EUK007
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Cheers Daz, for the info :)

Seb is a technical and a good gamer by heart, that's why he can't let KZ2 run into trash. A complete different with DICE :P
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EUK007
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Killzone_Kid wrote:I'm looking forward to BF1943

Me too :)
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Killzone_Kid
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EUK007 wrote:Cheers Daz, for the info :)

Seb is a technical and a good gamer by heart, that's why he can't let KZ2 run into trash. A complete different with DICE :P
I have to disagree. He could be a good PR but he is rubbish at QA. Maybe after years of working in GG he learned something, but this is not what I remember about him being disorganised and stuff.
BEEPLEFIELD 3 - it is all about locks, unlocks and small cocks!
JWShade

They should have that (dev chat) on the EU forums, although to be honest, there is a lot they could do better on the EU forums...
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