Strike at Karkand Footage With New Game Mode!

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Astro
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Karkand:
[youtube]http://www.youtube.com/watch?v=NiZz0ygyZ0A[/youtube]

Gulf of Oman:
[youtube]http://www.youtube.com/watch?v=YZxZ5bq74Hg[/youtube]
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theENIGMATRON
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Ohhhhh fuck yes!!! Karkand I just gizzed in me pants!!!

They have kept it like for like, Even the flags in the same Spot!!!
I even noticed they kept the "Its Raining Men" Building and still made it Claimable,
(For them who wondering what the fook am on about, Its the Building by B: the guy was on top with the RPG when he was shot down to the ground by the Tank)
I called it "Its Raining Men" Building because there is a very very popular Youtube video some guys made like a sketch show sorta thing,
And that was one of the Scenes,

[youtube]http://www.youtube.com/watch?v=f6B_7ZRSwWg[/youtube]
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Astro
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theENIGMATRON wrote:Ohhhhh fuck yes!!! Karkand I just gizzed in me pants!!!

They have kept it like for like, Even the flags in the same Spot!!!
I even noticed they kept the "Its Raining Men" Building and still made it Claimable,
(For them who wondering what the fook am on about, Its the Building by B: the guy was on top with the RPG when he was shot down to the ground by the Tank)
I called it "Its Raining Men" Building because there is a very very popular Youtube video some guys made like a sketch show sorta thing,
And that was one of the Scenes,

[youtube]http://www.youtube.com/watch?v=f6B_7ZRSwWg[/youtube]
LMFAO!
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Am I the only one that found both footages meh? Infantry combat is dead for me in tis game, I do not like instant deaths at all. Every time I die what seems like from 1 bullet it pisses me off no end. The only thing I do now is fly choppers with Sy and even that makes my ears beep beep beep. Those two maps have no helis, looks like it, means only 2 maps out of 4 may have them. Fuck this shit, my last hope for the patch or I'm fucking trading it for BC2.
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Astro
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Killzone_Kid wrote:Am I the only one that found both footages meh? Infantry combat is dead for me in tis game, I do not like instant deaths at all. Every time I die what seems like from 1 bullet it pisses me off no end. The only thing I do now is fly choppers with Sy and even that makes my ears beep beep beep. Those two maps have no helis, looks like it, means only 2 maps out of 4 may have them. Fuck this shit, my last hope for the patch or I'm fucking trading it for BC2.

No change there then. :P :))
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^ LOL

I thought the footage looked pretty sweet myself. I'm not fussed about lack of choppers as I don't tend to whore them. Plus, Wake Island will no doubt have an abundance of air vehicles.
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I just noticed, it looks like standard 3 flag conquest. I have no idea what the fuck they meant by Classic Assault Conquest in the trailer. I thought it was gonna be double Assault like in Bad Company 1. Fuck this shit. My expectation of a miracle with B2K just dropped down below absolute 0.
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they need to do a new MINE with frostbite 2. on the pc of course! i accept it couldnt be done on console.

Karkand looks ace, some urban warfare mixed with vehikills i like!
An explosion now and then is nice. Keeps the mind sharp,
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Killzone_Kid wrote:I just noticed, it looks like standard 3 flag conquest. I have no idea what the fuck they meant by Classic Assault Conquest in the trailer. I thought it was gonna be double Assault like in Bad Company 1. Fuck this shit. My expectation of a miracle with B2K just dropped down below absolute 0.
This is the same with BC1
They have kept it Like for like,
The only way you had more flags was on the 64 Player server if am correc
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Killzone_Kid wrote:My expectation of a miracle with B2K just dropped down below absolute 0.
Miracles, by definition, have a very low probability rate.

So you're placing all your hopes and dreams for BF3 on game modes? Game modes are icing on the cake. If you don't like the cake in the first place - stop eating it.
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theENIGMATRON wrote:
Killzone_Kid wrote:I just noticed, it looks like standard 3 flag conquest. I have no idea what the fuck they meant by Classic Assault Conquest in the trailer. I thought it was gonna be double Assault like in Bad Company 1. Fuck this shit. My expectation of a miracle with B2K just dropped down below absolute 0.
This is the same with BC1
They have kept it Like for like,
The only way you had more flags was on the 64 Player server if am correc

HUH? BC1 had no bases and 5 flags on EACH map

Anyway just to amuse you, checked battlefield twitter and,
...

bf3beast: @Battlefield I really love this game, but how are people already lvl 40 and stuff? Are they just nerds?

Battlefield: @bf3beast Thanks for the feedback! We are working on this issue quickly as we can! ^^ DD
I can imagine EA employed a bunch od Zh1nt0 monkeys just to answer twitter to look like they care.
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Walking through Battlefield 3's version of Strike at Karkand is like pulling burnt pictures from the ashes of a house fire. The photos are familiar and full of memories, but the edges are charred by flames and smoke -- in the case of online warfare this is perfect.

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Bring these cities down.

Battlefield 3's Back to Karkand expansion features four classic Battlefield maps rebuilt to use Battlefield 3's engine. The nooks and alleyways of Strike at Karkand and Gulf of Oman remain intact from their original iterations in Battlefield 2 (and before). But the trash, debris, and rubble dotting the ground change everything. Rather than clean streets, clutter fills every corner and craters spot the map where past explosions are just memories. Where Battlefield 2's Strike at Karkand looked like a street sweeper had recently passed, Battlefield 3's imagining adds junk -- and it changes everything. The two maps are no longer clean battlefields awaiting destruction; these are cities under siege that have already been hit hard. Brick cluttered sidewalks and overturned crates add a spark to formerly lifeless streets.

Destruction revitalizes these classic maps. Battlefield 2 couldn't handle entire buildings collapsing, but Back to Karkand is ripe for the wrecking ball. Back to Karkand's classic maps require new tactics and clever strategies to succeed. Almost every building can crumble in Strike at Karkand and Gulf of Oman. When a single building is the only cover surrounding a capture point, its disappearance makes for an interesting shift in the match.

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Coming home again to find a mess.

Back to Karkand doesn't copy the legacy maps' layouts pixel by pixel, but certain areas are unmistakable. I spent a lot of time crouched on Strike at Karkand's Hotel capture point back in the day, and returning to the slightly elevated flagpole evokes deja vu. Both maps move from tight quarters to huge open spaces, and destruction gets top billing in comparison to Battlefield 3's other maps.

Battlefield 3's first expansion isn't just about the maps; in fact, one of its best aspects is the addition of Conquest Assault. Conquest Assault popped up in Battlefield 2142, but for those unfamiliar with the game-type, it's a fast-paced variation of assault where one team rushes to take back a map's worth of capture points. Matches move rapidly because assaulting teams hold no capture points.

The icing on the war-torn cake is three new vehicles and ten new weapons. They don't change the experience for better or worse, but getting additional equipment to toy with adds to the fun. Each new weapon unlocks via "assignments." These tasks range from certain kinds of kills to various team actions and eventually provide you with one of the new firearms.

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Help reshape that skyline.

Back to Karkand arrives in December (with a week lead for PS3 players), free to anyone who got their hands on the limited edition of Battlefield 3. For everyone else, the pack costs 1200 Microsoft Points or $14.99. After spending a few hours with two of Back to Karkand's four maps, the adaptation of classic maps feels great.
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Lolz, look at the camper dude in karkand.. really gets on my tits.
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ROFL =)) =)) =))
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