[youtube]http://www.youtube.com/watch?v=8-I0FcZ4P2w[/youtube]
Demo is out tomorrow allegedly so those who like their warplane porn should download, thats definately me an infinites then!
http://www.computerandvideogames.com/31 ... o-out-now/
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- YorkshirePud
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An explosion now and then is nice. Keeps the mind sharp,
- InfiniteStates
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Roger, wilco!
- Symonator
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Played the demo, don't like the planes much but enjoyed the heli mission.
I don't think i'd buy this game though, it's okay like but i honestly expected much better..
The graphics are alright but not what i expected anyway.
I don't think i'd buy this game though, it's okay like but i honestly expected much better..
The graphics are alright but not what i expected anyway.
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Paradrop spawns | build your own base | refined repair system | new bandit system
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Paradrop spawns | build your own base | refined repair system | new bandit system
Vist the web http://www.dayzmad.com to find out more!
- InfiniteStates
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Copied from my post on the EU forums:
I've played the demo now, and don't think I'll be rushing to buy this on release. I may pick it up cheap one day though. It basically is to flight sims what Ridge Racer is to racing games. Which is fine if you want a cinematic experience and stay within the confines the game is designed for.
But as soon as you start pushing the edges of the game world, it falls apart. For instance, fly as high as you can (i.e. until you nearly hit the obvious lid on the world) then point straight down and make micro-pitch adjustments and look at the clouds as they rotate about the middle...
I'm sure this game makes for great trailers. But it feels one step short of a plane game with quick time events for me. I'll hold out for Birds of Steel next year thanks.
EDIT: oh, and I couldn't get on with the helicopter level one bit, being a veteran of Apache: Air Assault (by the same developer as Birds of Steel, an IL2: Sturmovik, incidently).
[youtube]http://www.youtube.com/watch?v=psyKwwgD9b4[/youtube]
I've played the demo now, and don't think I'll be rushing to buy this on release. I may pick it up cheap one day though. It basically is to flight sims what Ridge Racer is to racing games. Which is fine if you want a cinematic experience and stay within the confines the game is designed for.
But as soon as you start pushing the edges of the game world, it falls apart. For instance, fly as high as you can (i.e. until you nearly hit the obvious lid on the world) then point straight down and make micro-pitch adjustments and look at the clouds as they rotate about the middle...
I'm sure this game makes for great trailers. But it feels one step short of a plane game with quick time events for me. I'll hold out for Birds of Steel next year thanks.
EDIT: oh, and I couldn't get on with the helicopter level one bit, being a veteran of Apache: Air Assault (by the same developer as Birds of Steel, an IL2: Sturmovik, incidently).
[youtube]http://www.youtube.com/watch?v=psyKwwgD9b4[/youtube]
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