Another patch.
Not sure of the fixes, nothing posted yet.
WTF. Killzone 2 patch 1.20
No, it doesn't. Glad they fixed the frontrunner badge, we can all get it now. I've been waiting to combine other stuff with my assault class because he has the best body armour.
- DJ-Daz
- Admin - Nothing Better To Do.
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- Joined: Wed Jan 14, 2009 1:54 pm
- PSN ID: DJ-Daz-
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- Steam ID: DJ-Dazbo
Hello Everyone,
Today, Guerilla Games updated Killzone 2 with Patch 1.20. The patch is now live and you can download it simply by starting the game.
Below is a list of fixes included in this patch. There is no new content or new features, but the list is pretty expansive. Check it out:
* Stability issue regarding randomly named games resolved.
* Stability fix when rapidly tapping (X) can cause crash on spawn-select.
* Stability issue regarding Saboteur’s disguise ability resolved.
* Stability fix on ‘Creating game’ with a blank name.
* Stability fix for repeatedly entering exiting game.
* The Ignore list functionality corrected.
* Unlock of “Frontrunner” Medal now functioning correctly.
* Fix for incorrect award of win to clan not showing for game resolved.
* Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
* Issue with not being able to defuse the Search and Destroy objective resolved.
* HUD issue correction during Assassination mode when playing as a Medic.
* Controller input tweaks and modifications.
* Fix for auto-lock on of shotgun exploit.
* Fix for D-Charge issues in Campaign mode.
Lovely!
I can tell you that the controls have been improved no end. The deadzone is still there, but only just.
Feels much smoother.
Today, Guerilla Games updated Killzone 2 with Patch 1.20. The patch is now live and you can download it simply by starting the game.
Below is a list of fixes included in this patch. There is no new content or new features, but the list is pretty expansive. Check it out:
* Stability issue regarding randomly named games resolved.
* Stability fix when rapidly tapping (X) can cause crash on spawn-select.
* Stability issue regarding Saboteur’s disguise ability resolved.
* Stability fix on ‘Creating game’ with a blank name.
* Stability fix for repeatedly entering exiting game.
* The Ignore list functionality corrected.
* Unlock of “Frontrunner” Medal now functioning correctly.
* Fix for incorrect award of win to clan not showing for game resolved.
* Battle Replay for Corinth Crossing not appearing correctly on www.killzone.com.
* Issue with not being able to defuse the Search and Destroy objective resolved.
* HUD issue correction during Assassination mode when playing as a Medic.
* Controller input tweaks and modifications.
* Fix for auto-lock on of shotgun exploit.
* Fix for D-Charge issues in Campaign mode.
Lovely!
I can tell you that the controls have been improved no end. The deadzone is still there, but only just.
Feels much smoother.

- DJ-Daz
- Admin - Nothing Better To Do.
- Posts: 8922
- Joined: Wed Jan 14, 2009 1:54 pm
- PSN ID: DJ-Daz-
- XBL ID: DJ Dazbo
- Steam ID: DJ-Dazbo
Dazbobaby wrote: I can tell you that the controls have been improved no end. The deadzone is still there, but only just.
Feels much smoother.
Ok thats rubbish, I've just noticed, I've got it already.


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