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AvM mod for crysis 2! (WIP)

Posted: Mon Nov 12, 2012 8:18 pm
by Astro

Re: AvM mod for crysis 2! (WIP)

Posted: Mon Nov 12, 2012 8:23 pm
by DJ-Daz
But does will it work on PS3?

Re: AvM mod for crysis 2! (WIP)

Posted: Mon Nov 12, 2012 8:50 pm
by Astro
Dazbobaby wrote:But does will it work on PS3?
You're not serious are you?

Re: AvM mod for crysis 2! (WIP)

Posted: Mon Nov 12, 2012 9:50 pm
by DJ-Daz
Some game mods do work on the PS3 you know, it's not impossibly impossible.

Re: AvM mod for crysis 2! (WIP)

Posted: Mon Nov 12, 2012 10:31 pm
by YorkshirePud
all i needed to know was the pulse rifle sound effect correct

it was

Image

Re: AvM mod for crysis 2! (WIP)

Posted: Tue Nov 13, 2012 12:34 am
by Astro
Dazbobaby wrote:Some game mods do work on the PS3 you know, it's not impossibly impossible.
The last time a game supported non paid user content on the PS3 was was UT.

Re: AvM mod for crysis 2! (WIP)

Posted: Tue Nov 13, 2012 12:40 am
by DJ-Daz
Astro wrote:
Dazbobaby wrote:Some game mods do work on the PS3 you know, it's not impossibly impossible.
The last time a game supported non paid user content on the PS3 was was UT.
And you just made my point.
OK so it is a stretch, but would be nice to have a PS3 version of the mod, and Crysis 2 does look nice in 3D :D

Re: AvM mod for crysis 2! (WIP)

Posted: Tue Nov 13, 2012 4:35 pm
by Astro
Dazbobaby wrote:
Astro wrote:
Dazbobaby wrote:Some game mods do work on the PS3 you know, it's not impossibly impossible.
The last time a game supported non paid user content on the PS3 was was UT.
And you just made my point.
OK so it is a stretch, but would be nice to have a PS3 version of the mod, and Crysis 2 does look nice in 3D :D
Stretch isn't even putting it kindly.

Re: AvM mod for crysis 2! (WIP)

Posted: Tue Nov 13, 2012 6:50 pm
by Dr. Solomon Graves
Wanted to see aliens in action :(

Re: AvM mod for crysis 2! (WIP)

Posted: Tue Nov 13, 2012 7:06 pm
by Astro
Dr. Solomon Graves wrote:Wanted to see aliens in action :(
He wrote in the vid description he's working on one for Jan/Feb.
AVM Early Alpha Stage

UPDATE: AVM is not a MOD anymore. Now I'm using freeSDK and I started textures-replacement process (all Doom3 and AvP2010 textures will be replaced with my own textures, which are very close to the original txs. This process is very time consuming.. In these days I'm finishing Derelict level and I started to work on AI (facehuggers will be first), rigging and animating.

I'm planning to post a new video with a FIGHT on january or february 2013. Please be patient.