Ridge Racer Unbounded
Posted: Mon Apr 02, 2012 2:40 pm
I swore I would never buy another Ridge Racer game ever again after buying it for N64 and discovering that you "power slide" in donuts and still go around a corner without hitting the walls. The physics were the most retarded thing this side of the rubber banding.
And having borrowed copies on both PS3 and PSP I realised I was wise to stick by my promise.
But this new one has my interest again... It looks like it could fill the niche that ModNation Racers never did for me: track editing (and online submission of course). Plus it looks to have moved in the direction of Split/Second, which was an awesome game, unfairly overshadow by that Blur piece of shit.
It's made by the same devs that did Flatout, which I have on PSP and is pretty good.
Anyone else interested?
And having borrowed copies on both PS3 and PSP I realised I was wise to stick by my promise.
But this new one has my interest again... It looks like it could fill the niche that ModNation Racers never did for me: track editing (and online submission of course). Plus it looks to have moved in the direction of Split/Second, which was an awesome game, unfairly overshadow by that Blur piece of shit.
It's made by the same devs that did Flatout, which I have on PSP and is pretty good.
Anyone else interested?