US Forum Faq and Dev interview
Posted: Wed Jan 28, 2009 10:27 am
http://boardsus.playstation.com/playsta ... ing&page=1
General Questions
* Q: "Does Killzone 2 have a release date?"
A: The target release date is now February 27, 2009.
* Q: "Will Killzone 2 include vehicles?"
A: Yes, vehicles are confirmed for the Campaign. But vehicles are NOT in Multiplayer. It is possible there may be future DLC to add vehicles but Guerrilla has not yet confirmed or denied this. It's only speculation.
* Q: "Does Killzone 2 support 1080p and 60FPS?"
A: Killzone 2 will run at 720p and 30FPS.
* Q: "Is there HUD?"
A: There is HUD. In Multiplayer, it is optional. In Single Player Campaign, HUD is disabled for the highest difficulty setting.
* Q: "How long is the game and how many chapters will it have?"
A: The game has 11 chapters in it. The length varies on the skill of the person playing the game.
* Q: "How many difficulty settings are in the final game?"
A: There are 4 difficulty settings. The easiest setting will provide an aim assist feature to aid those newer to the First Person Shooter genre while the hardest setting will truely test your FPS skills. :smileytongue:
Gameplay Questions
* Q: "Is there a jump button in Killzone 2?"
A: Yes, jump is included in Killzone 2, it appears the vault button has been removed. But, there are some costs with jumping, you cannot fire your weapon or throw grenades while in mid-air, the jump is also more of a realistic jump which means no "bunny hopping".
* Q: "What is 'Lean and Peak?"
A: Lean and Peak is the term for the cover system used for Killzone 2's First Person Cover system, which is where the player is in First Person view while covering and firing.
* Q: "What are the current controls?"
A:
L3 - Sprint/Move
L2 - Crouch/Cover
L1 - Melee
R3 - Zoom
R2 - Grenade
R1 - Shoot
Triangle - Switch Weapons
Square - Reload/Swap Weapons
X - Jump
Circle - Action
D-Pad - Badge Abilities
There will be control presets and nearly full customizable controls in the final version.
* Q: "I've heard the enviroments are destructible, is this true?"
A: Yes, Guerrilla wants the shooting experience in Killzone 2 to be 'fun and rewarding', but this doesn't mean that everything is destructible.
Multiplayer Questions
* Q: "Has any info been released on Killzone 2's multiplayer yet?"
A: Yes. All I can say is that the Multiplayer looks and sounds amazing and I'm sure many people will agree with me on that. Here's a very informative article from IGN that explains tons of the Multiplayer features.
http://ps3.ign.com/articles/891/891245p1.html
* Q: "Will Killzone 2 have a BETA?"
A: Yes. The BETA has already passed.
* Q: "Will Killzone 2 have Split-screen or Co-Op?"
A: Split-screen and Co-Op are unfortunately a no.
*
Q: "Can you customize your character online?"
A: Visually, no. But there is 12 player models (skins) for online.
*
Q: "How many maps are there online?"
A: Shipping with the game there will be 8 multiplayer maps
*
Q: "How many players are there up to online?"
A: 32
*
Q: "How many ranks are there for online?"
A: 12 ranks
*
Q: "Is the online system class based?"
A: Yes
*
Q: "How many classes are there online and what are they?"
A: Killzone 2's class (or badge) system is interesting in the fact that each player has the ability to take one of the primary classes abilities and then add a secondary class ability to them there by making your own form of custom class. The classes are as follows:
o Rifleman:
The default multiplayer character is assigned when no primary badge is selected. A secondary badge may still be added. Riflemen can start with most weapons, except for the specialized ones.
o Engineer:
Primary badge ability: Sets up an automated turret which targets the enemy.
Secondary badge ability: Repairs ammunition dispensers, mounted guns, and automated turrets.
o Medic:
Primary badge ability: Revives downed team mates.
Secondary badge ability: Throws a health pack, which can be picked up by other players.
o Scout:
Primary badge ability: Uses a cloaking suit to become near-invisible.
Secondary badge ability: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
o Assault:
Primary badge ability: Dons heavy armour twice as strong as normal.
Secondary badge ability: Temporarily boosts running speed.
o Tactician:
Primary badge ability: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary badge ability: Requests air support from a sentry bot, which targets the enemy.
o Saboteur:
Primary badge ability: Assumes the disguise of a randomly selected enemy player.
Secondary badge ability: Throws a sticky, proximity-activated C-4 charge.
*
Q: "How long can matches last online?"
A: Match times have been seeing lasting 100 min.
*
Q: "How many game modes are there and what are the game modes?"
A: There are 5 Online Multiplayer game modes. Assassination, Bodycount, Capture and Hold, Search and Destroy and Search and Retrieve.
* Q: "What is the object of the game modes?"
A:
Assassination: A target is selected on your team or the enemy team. If the target is on your team, you must defend within a certain length of time. If the target selected is on the enemy team, you must eliminate him within a certain time period. This game mode appears twice in a Warzone game. (Once defending the target and once attacking the target)
Bodycount: Basic Team Deathmatch with a cooler name. This game mode appears once in a Warzone game.
Capture and Hold: Capture target areas and defend them from the enemy.
Search and Destroy: You must destroy or defend your objective. To destroy your objective, you must plant explosives on two enemy objectives and defend them within a certain period of time without allowing the enemy to defuse the explosives. To defend your objective, you must keep enemies from planting explosives and defuse them if planted, maintain this for a certain length of time and you succeed in your mission.
Search and Retrieve: A more extreme Capture The Flag with propagranda speakers rather than flags.
*
Q: "Are the vehicles online?"
A: Not on release.
*
Q: "Does Killzone 2 support clans?"
A: Extensively, it introduces the valor point system which your clan is rated by and can be bet against other clans. It can also be earned in tournaments. Clans have a higher limit of 64 members.
*
Q: " Is Lean and Peek in the Multiplayer portion of the game?"
A: No. Guerrilla didn't want to force anything that didn't feel right. It was said the cover system felt too tacked onto the Multiplayer and that players would typically take a step back from cover so that they could crouch rather than use the Lean and Peek cover system. Guerrilla knows what they're doing so trust their decisions. :smileywink:
New to the Series Questions
Killzone Storyline: (VITAL)
http://killzone.com/kz/storyline.psml
* Q: "Will I have to play the original Killzone to understand Killzone 2?"
A: It's important to see the bond of the Templar, Luger, Rico and Hakha. But, other than that, it's not entirely necessary. Here's the basic story of the original Killzone and cut scene videos for you just in case!
Killzone:
o In Killzone, the player takes control of ISA squad leader Jan Templar, fighting off the Helghast invasion. Templar and his squad are called back to the base for reassignment, and are promptly sent to find the ISA operative Hakha and the key in his possession. During the course of the game, the player also takes control of several other characters, such as a special operations agent Luger (a female "Shadow Marshal" assassin), a heavy weapons specialist sergeant Rico Velasquez (a Helghast-hating grunt from the slums with an itchy trigger finger), and Hakha, a half-Helghast, half-Human spy. (Thanks Wikipedia)
Killzone Youtube Videos (Contains ***SPOILERS*** Strong Language and Violence):
Part 1:
Part 2:
Part 3:
Part 4:
Part 5:
Part 6 (My favorite):
Part 7:
Part 8:
Part 9:
Part 10:
Part 11:
Part 12:
Part 13:
Part 14:
Part 15:
Part 16:
Part 17:
Part 18:
Part 19:
Part 20:
Part 21:
Part 22:
Part 23 (Hakha vs. Adams):
Part 24 (Templar vs. Adams):
Part 25 (Rico vs. Adams):
Part 26 (Luger vs. Adams):
Part 27 (The end):
Story Related Questions
* Q: "Will any characters from the original Killzone be returning in Killzone 2?"
A: Rico, Templar and Evelyn Batton are all confirmed in Killzone 2.
* Q: "Who is the main character in Killzone 2?"
A: There is four main characters in Killzone 2, their names are Sergeant Tomas Sevchenko, Master Sergeant Rico Velasquez, Corporal Shawn Natko and Corporal Dante Garza. The player will take control of Tomas Sevchenko (Better known as "Sev":smileywink: in the Single Player Campaign.
Users Who Contributed In the Making of This Thread
Killzone VIPGrahammad (Large Majority of Multiplayer Section)
Helpful Threads
The Source for all the best footage related to Killzone 2 (OP: ZiggyPanda)
The Weapons of Killzone 2 (56K) (OP: Paradasian)
***Beta test FAQ***Updated 9/29/2008. NOW with free Chocolate Pie! (OP: Killzone VIPtroyalan1970)
Killzone Archives (OP: Killzone VIPPsychoReaper)
Killzone Storyline for those who can't view KZ.COM (OP: Paradasian)
HIGG-A-THON '08!!!!!!ZERO HOUR!!!! (OP: Killzone VIPDubbinenglish )
The return of: "Ask the dev" (Dev Team motherh666 )
Problems with killzone.com - some tips (Dev Team motherh666 )
General Questions
* Q: "Does Killzone 2 have a release date?"
A: The target release date is now February 27, 2009.
* Q: "Will Killzone 2 include vehicles?"
A: Yes, vehicles are confirmed for the Campaign. But vehicles are NOT in Multiplayer. It is possible there may be future DLC to add vehicles but Guerrilla has not yet confirmed or denied this. It's only speculation.
* Q: "Does Killzone 2 support 1080p and 60FPS?"
A: Killzone 2 will run at 720p and 30FPS.
* Q: "Is there HUD?"
A: There is HUD. In Multiplayer, it is optional. In Single Player Campaign, HUD is disabled for the highest difficulty setting.
* Q: "How long is the game and how many chapters will it have?"
A: The game has 11 chapters in it. The length varies on the skill of the person playing the game.
* Q: "How many difficulty settings are in the final game?"
A: There are 4 difficulty settings. The easiest setting will provide an aim assist feature to aid those newer to the First Person Shooter genre while the hardest setting will truely test your FPS skills. :smileytongue:
Gameplay Questions
* Q: "Is there a jump button in Killzone 2?"
A: Yes, jump is included in Killzone 2, it appears the vault button has been removed. But, there are some costs with jumping, you cannot fire your weapon or throw grenades while in mid-air, the jump is also more of a realistic jump which means no "bunny hopping".
* Q: "What is 'Lean and Peak?"
A: Lean and Peak is the term for the cover system used for Killzone 2's First Person Cover system, which is where the player is in First Person view while covering and firing.
* Q: "What are the current controls?"
A:
L3 - Sprint/Move
L2 - Crouch/Cover
L1 - Melee
R3 - Zoom
R2 - Grenade
R1 - Shoot
Triangle - Switch Weapons
Square - Reload/Swap Weapons
X - Jump
Circle - Action
D-Pad - Badge Abilities
There will be control presets and nearly full customizable controls in the final version.
* Q: "I've heard the enviroments are destructible, is this true?"
A: Yes, Guerrilla wants the shooting experience in Killzone 2 to be 'fun and rewarding', but this doesn't mean that everything is destructible.
Multiplayer Questions
* Q: "Has any info been released on Killzone 2's multiplayer yet?"
A: Yes. All I can say is that the Multiplayer looks and sounds amazing and I'm sure many people will agree with me on that. Here's a very informative article from IGN that explains tons of the Multiplayer features.
http://ps3.ign.com/articles/891/891245p1.html
* Q: "Will Killzone 2 have a BETA?"
A: Yes. The BETA has already passed.
* Q: "Will Killzone 2 have Split-screen or Co-Op?"
A: Split-screen and Co-Op are unfortunately a no.
*
Q: "Can you customize your character online?"
A: Visually, no. But there is 12 player models (skins) for online.
*
Q: "How many maps are there online?"
A: Shipping with the game there will be 8 multiplayer maps
*
Q: "How many players are there up to online?"
A: 32
*
Q: "How many ranks are there for online?"
A: 12 ranks
*
Q: "Is the online system class based?"
A: Yes
*
Q: "How many classes are there online and what are they?"
A: Killzone 2's class (or badge) system is interesting in the fact that each player has the ability to take one of the primary classes abilities and then add a secondary class ability to them there by making your own form of custom class. The classes are as follows:
o Rifleman:
The default multiplayer character is assigned when no primary badge is selected. A secondary badge may still be added. Riflemen can start with most weapons, except for the specialized ones.
o Engineer:
Primary badge ability: Sets up an automated turret which targets the enemy.
Secondary badge ability: Repairs ammunition dispensers, mounted guns, and automated turrets.
o Medic:
Primary badge ability: Revives downed team mates.
Secondary badge ability: Throws a health pack, which can be picked up by other players.
o Scout:
Primary badge ability: Uses a cloaking suit to become near-invisible.
Secondary badge ability: Tags all on-screen enemy players with a hidden marker, which broadcasts their coordinates to team mates.
o Assault:
Primary badge ability: Dons heavy armour twice as strong as normal.
Secondary badge ability: Temporarily boosts running speed.
o Tactician:
Primary badge ability: Throws a coloured smoke grenade, which serves as a spawn point.
Secondary badge ability: Requests air support from a sentry bot, which targets the enemy.
o Saboteur:
Primary badge ability: Assumes the disguise of a randomly selected enemy player.
Secondary badge ability: Throws a sticky, proximity-activated C-4 charge.
*
Q: "How long can matches last online?"
A: Match times have been seeing lasting 100 min.
*
Q: "How many game modes are there and what are the game modes?"
A: There are 5 Online Multiplayer game modes. Assassination, Bodycount, Capture and Hold, Search and Destroy and Search and Retrieve.
* Q: "What is the object of the game modes?"
A:
Assassination: A target is selected on your team or the enemy team. If the target is on your team, you must defend within a certain length of time. If the target selected is on the enemy team, you must eliminate him within a certain time period. This game mode appears twice in a Warzone game. (Once defending the target and once attacking the target)
Bodycount: Basic Team Deathmatch with a cooler name. This game mode appears once in a Warzone game.
Capture and Hold: Capture target areas and defend them from the enemy.
Search and Destroy: You must destroy or defend your objective. To destroy your objective, you must plant explosives on two enemy objectives and defend them within a certain period of time without allowing the enemy to defuse the explosives. To defend your objective, you must keep enemies from planting explosives and defuse them if planted, maintain this for a certain length of time and you succeed in your mission.
Search and Retrieve: A more extreme Capture The Flag with propagranda speakers rather than flags.
*
Q: "Are the vehicles online?"
A: Not on release.
*
Q: "Does Killzone 2 support clans?"
A: Extensively, it introduces the valor point system which your clan is rated by and can be bet against other clans. It can also be earned in tournaments. Clans have a higher limit of 64 members.
*
Q: " Is Lean and Peek in the Multiplayer portion of the game?"
A: No. Guerrilla didn't want to force anything that didn't feel right. It was said the cover system felt too tacked onto the Multiplayer and that players would typically take a step back from cover so that they could crouch rather than use the Lean and Peek cover system. Guerrilla knows what they're doing so trust their decisions. :smileywink:
New to the Series Questions
Killzone Storyline: (VITAL)
http://killzone.com/kz/storyline.psml
* Q: "Will I have to play the original Killzone to understand Killzone 2?"
A: It's important to see the bond of the Templar, Luger, Rico and Hakha. But, other than that, it's not entirely necessary. Here's the basic story of the original Killzone and cut scene videos for you just in case!
Killzone:
o In Killzone, the player takes control of ISA squad leader Jan Templar, fighting off the Helghast invasion. Templar and his squad are called back to the base for reassignment, and are promptly sent to find the ISA operative Hakha and the key in his possession. During the course of the game, the player also takes control of several other characters, such as a special operations agent Luger (a female "Shadow Marshal" assassin), a heavy weapons specialist sergeant Rico Velasquez (a Helghast-hating grunt from the slums with an itchy trigger finger), and Hakha, a half-Helghast, half-Human spy. (Thanks Wikipedia)
Killzone Youtube Videos (Contains ***SPOILERS*** Strong Language and Violence):
Part 1:
Part 2:
Part 3:
Part 4:
Part 5:
Part 6 (My favorite):
Part 7:
Part 8:
Part 9:
Part 10:
Part 11:
Part 12:
Part 13:
Part 14:
Part 15:
Part 16:
Part 17:
Part 18:
Part 19:
Part 20:
Part 21:
Part 22:
Part 23 (Hakha vs. Adams):
Part 24 (Templar vs. Adams):
Part 25 (Rico vs. Adams):
Part 26 (Luger vs. Adams):
Part 27 (The end):
Story Related Questions
* Q: "Will any characters from the original Killzone be returning in Killzone 2?"
A: Rico, Templar and Evelyn Batton are all confirmed in Killzone 2.
* Q: "Who is the main character in Killzone 2?"
A: There is four main characters in Killzone 2, their names are Sergeant Tomas Sevchenko, Master Sergeant Rico Velasquez, Corporal Shawn Natko and Corporal Dante Garza. The player will take control of Tomas Sevchenko (Better known as "Sev":smileywink: in the Single Player Campaign.
Users Who Contributed In the Making of This Thread
Killzone VIPGrahammad (Large Majority of Multiplayer Section)
Helpful Threads
The Source for all the best footage related to Killzone 2 (OP: ZiggyPanda)
The Weapons of Killzone 2 (56K) (OP: Paradasian)
***Beta test FAQ***Updated 9/29/2008. NOW with free Chocolate Pie! (OP: Killzone VIPtroyalan1970)
Killzone Archives (OP: Killzone VIPPsychoReaper)
Killzone Storyline for those who can't view KZ.COM (OP: Paradasian)
HIGG-A-THON '08!!!!!!ZERO HOUR!!!! (OP: Killzone VIPDubbinenglish )
The return of: "Ask the dev" (Dev Team motherh666 )
Problems with killzone.com - some tips (Dev Team motherh666 )