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1943 questions

Posted: Fri Jul 10, 2009 11:05 am
by Enigma
hey hey everyone.
How is it goin.

On way to lakes districk. Gf drivin an am board lol

so i missed the launch of 1943 due to goin away for the weekend
and no internet lol

so to pass time i have a few questions that are on me mind about 1943

1. Squad system. How is it? Is it like the bf2 style? U can join creat an manage kick people from the squad and invite an lock the squad ingame.

2. How is the invite system?

3. How are the comms? Can u mute people?

4. General game play rating out of 10

5. Is it buggy? Laggy? Glitchy?

Hope ya all doin well an enjoin it without me. Ill be joinin soon to kick ya ass with a nooby rank lol

laterz

Re: 1943 questions

Posted: Fri Jul 10, 2009 11:28 am
by redVENGEANCE
the ea servers went down this am for maintenance to improve squad invite system etc

so until we get more game time in we can't answer all your questions

the game has froze my system once

no other bugs to mention of that i know about

good fun though, worth the £10 easily

Re: 1943 questions

Posted: Fri Jul 10, 2009 12:06 pm
by x-AL-x
Hey mate

No lag, the game was running as smooth as anything last night. Plenty of us had games together, although most of the night it was Me + Randoms VS KK, Sy, Red, Daz & Fusiion

at £10 this game is a must have. They have come along way since BF:BC

Re: 1943 questions

Posted: Fri Jul 10, 2009 12:49 pm
by DJ-Daz
Comms, not much difference tbh. Still breaks up, and goes quiet from time to time.
Worth a tenner? HELL YEAH
Invites work so far - flawlessly.
Gameplay:
Groundpunding is good fun, 3 different kits, 3 different weapons.
Submachine gun is only good for close quarters, and i mean CLOSE.
The other two are excellent medium to long range.
Flying, shit, it takes some getting used to. But once you do, it's good fun.
Overall Very Very good and polished.

Re: 1943 questions

Posted: Fri Jul 10, 2009 12:51 pm
by InfiniteStates
See Blue's first impressions thread to get a good over view. I don't now about the squad or invite system I'm afraid. Definitely £10 well spent though.

Re: 1943 questions

Posted: Fri Jul 10, 2009 12:53 pm
by redVENGEANCE
the squad invite system didnt work for me last night with astro, first he sent me an invite, i couldnt join and vice verse

hopefully the maintenance this am solved that

i dont want the same old hassle as what bfbc gave me!

Re: 1943 questions

Posted: Fri Jul 10, 2009 1:23 pm
by bLuE-_-FuSiOn
2. How is the invite system? Yea its good so far.

3. How are the comms? Can u mute people? Im not sure that people can hear me.

4. General game play rating out of 10? 10/10 deffo

5. Is it buggy? Laggy? Glitchy? random lag spikes occasionally

Re: 1943 questions

Posted: Fri Jul 10, 2009 3:38 pm
by Enigma
sounds good crnt wait hehe

so i take it by invites etc u cannot manage the squads ingame.
I.e. Leave and join squads. Kick people and lock squad
and also swop sides like in the bf2 days.

Might see if i can get online monday day. Hopefully the kids next door will be in school an not using there net so it may be managable.

Re: 1943 questions

Posted: Fri Jul 10, 2009 6:27 pm
by bLuE-_-FuSiOn
OMDZ i froze for the first time while in a plane, it was exactly like bfbc.

Re: 1943 questions

Posted: Thu Jul 16, 2009 1:09 pm
by DJ-Daz
[quote2="theDAZBOMEGATRON®"]Comms, not much difference tbh. Still breaks up, and goes quiet from time to time.
Worth a tenner? HELL YEAH
Invites work so far - flawlessly.
Gameplay:
Groundpunding is good fun, 3 different kits, 3 different weapons.
Submachine gun is only good for close quarters, and i mean CLOSE.
The other two are excellent medium to long range.
Flying, shit, it takes some getting used to. But once you do, it's good fun.
Overall Very Very good and polished.[/quote2]

Someone must've hijacked my account and posted this.

Re: 1943 questions

Posted: Thu Jul 16, 2009 3:03 pm
by theENIGMATRON
theDAZBOMEGATRON® wrote:[quote2="theDAZBOMEGATRON®"]Comms, not much difference tbh. Still breaks up, and goes quiet from time to time.
Worth a tenner? HELL YEAH
Invites work so far - flawlessly.
Gameplay:
Groundpunding is good fun, 3 different kits, 3 different weapons.
Submachine gun is only good for close quarters, and i mean CLOSE.
The other two are excellent medium to long range.
Flying, shit, it takes some getting used to. But once you do, it's good fun.
Overall Very Very good and polished.[/quote2]

Someone must've hijacked my account and posted this.

Rofl, i think this is one to be pinned up for shame :P

Re: 1943 questions

Posted: Thu Jul 16, 2009 3:07 pm
by DJ-Daz
Goes to show how excited I get about games in the few hours I play it.