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Re: Battlefield Bad Company 2 Official Thread

Posted: Fri Mar 12, 2010 1:55 pm
by codayop
hahah - you bloody idiots!

:D

Re: Battlefield Bad Company 2 Official Thread

Posted: Fri Mar 12, 2010 2:05 pm
by theENIGMATRON
that was funny, my sides where splitting!!

Re: Battlefield Bad Company 2 Official Thread

Posted: Sat Mar 13, 2010 12:05 am
by Symonator
Map: Atacama Desert

Well, been whoring this map most of the day, killzone kid and I..
TBH, that map is not worth playing much if;

A. You have no chopper
B. You're not a sniper

LOL.

This is the average game.. spawn run for heli, if you don't get it, steal enemies.
Then kill lots..rinse and repeat..

Thats about it.. then if none of that succeeds, run to enemy base as sniper and snipe.. lolz.

It's a bit easy to pin the enemy to the spawn zone and circle with the heli until tickets run out... don't even need the flags lol.

I just finished 68/0 as pilot and killzone had about 90...

Re: Battlefield Bad Company 2 Official Thread

Posted: Mon Mar 15, 2010 1:10 am
by Symonator

Re: Battlefield Bad Company 2 Official Thread

Posted: Mon Mar 15, 2010 1:21 pm
by DJ-Daz
is anyone else having disconnection issues today?
I have'nt managed to play a full round of squad rush yet, and they are short games.

Re: Battlefield Bad Company 2 Official Thread

Posted: Mon Mar 15, 2010 1:32 pm
by theENIGMATRON
Have it all the time,
Why because the game developers / the monkeys that work for them,
are too busy smoking fucking crack instead of actually developing the game and testing it!!

its been what 2 weeks 3 weeks or w/e and still yet no patch to sort half of this shit out!
fucking winds me up the lazy fuckers!

Re: Battlefield Bad Company 2 Official Thread

Posted: Tue Mar 16, 2010 12:12 pm
by InfiniteStates
I don't have any connection issues at all, and to be honest, unless it's an across the board problem, you're unlikely to see a fix for it. It is impossible to fix bugs you can't reproduce.

Re: Battlefield Bad Company 2 Official Thread

Posted: Tue Mar 16, 2010 12:18 pm
by DJ-Daz
It seems that BeThere were having problems yesterday, and so was I.
No problems today so far.

Re: Battlefield Bad Company 2 Official Thread

Posted: Wed Mar 17, 2010 12:44 pm
by DJ-Daz
Patch 1.01 is out.
No news yet on what it addresses.

Re: Battlefield Bad Company 2 Official Thread

Posted: Wed Mar 17, 2010 1:23 pm
by Symonator
it fixes the store and unlocks m1 garand for people who havent been able to use it, USA had it last week.. suprise.suprise lol.

Re: Battlefield Bad Company 2 Official Thread

Posted: Wed Mar 17, 2010 1:44 pm
by DJ-Daz
it looks like it also fixes the "saving" bug/lag

Re: Battlefield Bad Company 2 Official Thread

Posted: Wed Mar 17, 2010 1:48 pm
by InfiniteStates
Plenty of other games manage to save in parallel to the action (including BC2 during the campaign I think) so I don't see why it should freeze during MP.

Re: Battlefield Bad Company 2 Official Thread

Posted: Wed Mar 17, 2010 9:38 pm
by DJ-Daz
looks like I'm mistaken about the save bug, it's still there.

Also does the added armour work on personell? I've used it a couple of times and found no difference at all.

Re: Battlefield Bad Company 2 Official Thread

Posted: Sun Mar 21, 2010 9:25 am
by DJ-Daz
Shotguns imbalance.
I used the 870 for a game yesterday, and shot a guy at close range TWICE and had no effect at all, but a little later, someone shot me with a SPAS 12 from half the map away and killed me with 2 shots.

Anyone else noticed that shotguns are a bit hit and miss?

Re: Battlefield Bad Company 2 Official Thread

Posted: Sun Mar 21, 2010 12:32 pm
by InfiniteStates
If you equip the shotgun slugs it trades close range power for long range accuracy. I've had random success with shottys at close range - but then I never really liked them anyway.