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Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 9:00 am
by theENIGMATRON
Good Games Last Night Charlie :)
Finally got some of the Bitch ass ones out the way with :D

Just to tackle on with the rest now :D

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 9:59 am
by InfiniteStates
Yeah man :)
We owned fuck out of Monster Fest :ymdevil:

Not looking forward to Death From Above... :-O

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 10:17 am
by theENIGMATRON
Treasure Hunt is the Bitch of a one :p

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 11:43 am
by InfiniteStates
Can be. With two it shouldn't be so bad as one can stand at the back where the ogres come from and the other can stand near the single crystal at the front.

At least we don't have to fight that fucking dragon...

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 5:04 pm
by DJ-Daz
I've only got a few more level of the campaign to do on insane, breezed through most of it yesterday and today...
But I could do with a volunteer for help on the last few levels.

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 5:09 pm
by InfiniteStates
I need to do Summit and the bonus level on insane.

Re: The Official Dungeon Defenders Thread

Posted: Wed Jan 18, 2012 5:33 pm
by DJ-Daz
Summit and Glitterhelm? Me too.

One to take on the boss, one to man the defences.

gliterhelm I think (or so I've read) is easier with 4.

Re: The Official Dungeon Defenders Thread

Posted: Thu Jan 19, 2012 2:55 am
by Symonator
Reading the official forums.
In the dlc the mobs/monsters/creeps whatever you want to call them are all capped at no more than 1000 per wave.. this eliminates the freezing issues we get.

People are farming giraffes and fairys like a mother f..

In other news.. i've read get 3 people in for survival modes, have the 4th slot free, have player 1 bring in a 2nd controller to lay all the traps and then get it to leave.

This way the "kill feed" for the traps of the host do not show and reduces lag and freezing..

but anyways.. seems the mistymire is a good farming spot for giraffes, 1000 enemies per wave, takes about 3 hours.
prolly afk it. (like everyone seems to do on that map)

in other news.. i'm gunna do some farming 2morrow, need to get my other guys upto lvl 70 lol.

Re: The Official Dungeon Defenders Thread

Posted: Thu Jan 19, 2012 8:55 am
by theENIGMATRON
Yer sorry i just disappeared off coms.

Phone went off and had to answer it,
Not bad Farming last night :) well mastered that Jump for Assult!!

And thats without killing that Dual Gitarner dude.

Anyway that Balistic i got, Not sure if to keep it,
I have more Bullets, More Damage, More Impact Speed,
But reload speed is like -8
Painfull when i have to reload in the heat of a moment,

Anyway!! Good games :)

Monster Fest on Insain, Me and Sys, Back to back. Lastest till second to last wave with no real traps or anything LOL!!!


On another note sys, you said about dlc for Saint Row?
I did catch you, and actually answered back (but to the person i was talking to, they where like WTF)

Re: The Official Dungeon Defenders Thread

Posted: Thu Jan 19, 2012 1:10 pm
by DJ-Daz
Finally got a full set of matching armour thanks to the Throne Room insane.
There's a LOT of high end armour on that level if anyone wants some.
armour.jpg
armour.jpg (396.32 KiB) Viewed 2311 times

Re: The Official Dungeon Defenders Thread

Posted: Sat Jan 21, 2012 11:45 am
by Symonator
Lol this dropped off to 2nd page?

Yeah daz, lookin good, you have anice piercing shot bonus with that i see.

:)

Gunna be on in a bit, fancy a game?
I need to get my monk to lvl 70 though, it might be easier to do insane glitterhelm with monk, put strength drains down at chokepoints.

Re: The Official Dungeon Defenders Thread

Posted: Sat Jan 21, 2012 12:17 pm
by DJ-Daz
Symonator wrote:Lol this dropped off to 2nd page?

Yeah daz, lookin good, you have anice piercing shot bonus with that i see.

:)

Gunna be on in a bit, fancy a game?
I need to get my monk to lvl 70 though, it might be easier to do insane glitterhelm with monk, put strength drains down at chokepoints.
Always fancy a game!

Re: The Official Dungeon Defenders Thread

Posted: Mon Jan 23, 2012 5:57 pm
by Symonator
Farmed the hell out of alc lab today... not 1 single decent rapier dropped all level 17's and 20's i'd make loss on them.

LOL.

Try some more later as i'm running low at 8mil.

However, had some good runs on assault, few good blasticus's, might sell them on the official forums for about 500k - 1m depending on the stats, they go for about 1m max.

I tried glitterhelm on insane on my own reached the final wave, the problem was it said "an ogre has arrived" but 2 did, only saw one on the map, it smashed through my back defense and hit the crystal.. i was abit annoyed as only 100 enemies to go and the rest of the defense was solid.

Much easier on ya own though, anymore than solo and it becomes a bit silly in the amount of enemies per wave.
Saying that, now i have a good trap setup with monk auras aswell, it could be a bit easier with 2..

p.s got round to ogre crush insane, i didn't even need traps till the 3rd wave lol! huntress FTW!
I am desperate for the dlc though, i want to do some survival waves to 20-30 on pure strategy, it's really easy with only 1000 enemies max per wave.

Re: The Official Dungeon Defenders Thread

Posted: Mon Jan 23, 2012 6:05 pm
by DJ-Daz
I'm currently farming for armour for my Squire.
So I need anything epic enchanted plate - mainly gloves and helmet...
Good prices paid.

Of course I'd take Godly armour too...
I've got 2 peices of godly armour if anyone wants to trade.

Re: The Official Dungeon Defenders Thread

Posted: Mon Jan 23, 2012 6:10 pm
by Symonator
think i have the gloves for sure. 1/17