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Re: So, come on KK
Posted: Sat Mar 14, 2009 2:59 pm
by codayop
Played at 3am this morning and lo and behold Seddon and KK were having it large on there.
Seddon, you been playing all night? you were on fire.
-thats one thing missing - a Flamethrower!!!
Map - Unsure, the industrial one - Think its Tharsis Depot, quickly becoming my favourite.
Players - Me KK and about 10 others.
Weapons - sneaky bastards using stealth/sniper/chicken shit option, but me just running in with Rocket Launcher or shotgun.
Me and KK at each others throat with shot guns, each just tagging the other, then we happened to reload at the same time - at which point I drew my revolver out and popped KK in the face. Nice - sorry KK, but I was chuffed to bits seeing how quick you can arm yourself with the pea shooter.
Do we get knives when you qualify for top Rank? - Thats missing in my opinion.
Peace KK?
:high:
Re: So, come on KK
Posted: Sat Mar 14, 2009 3:27 pm
by Killzone_Kid
I enjoyed it last night, for the first time since playing the damn game and that map was ok too. I finally unlocked shotgun and submachine gun and this is where it got much more interesting as I could start killing people :XD
The thing is, I think you get better response and better this and better that as you rank up, and it is not your skill takes a learning curve it is Guerrilla gives you more. The change happened to me very quickly that is why I'm saying this. So people who have unlocked stuff, a. have obvious advantage in the equipment over others and b. have better controls and response. Now I see what Daz says about improvements to the controls he noticed after the patch, I don't think it works for everyone, just after certain rank.
Oh and coda, you need to get a mic :slow:
Re: So, come on KK
Posted: Sat Mar 14, 2009 3:48 pm
by codayop
Killzone_Kid wrote:
Oh and coda, you need to get a mic :slow:
I have one - but the temptation to scream obscenities at the top of my voice would be too great and my better half was fast asleep in bed.
I heard you shouting "yeah man, mother fucker, fuck you" and many many more last night, especially when it was 8 vs 1 and we were paggering the poor bloke!
hahahaha.

Re: So, come on KK
Posted: Sat Mar 14, 2009 3:57 pm
by Killzone_Kid
Lol, it was my friend I was shouting obscenities at lmao
Re: So, come on KK
Posted: Sat Mar 14, 2009 4:13 pm
by codayop
You could make Chubby Brown blush (or come in his pants, depending what mood he was in)
I thought I was bad.

Re: So, come on KK
Posted: Sat Mar 14, 2009 5:57 pm
by redVENGEANCE
it was a fun night
some good sessions on bfbc but as the numbers dwindled we switched to kz2
i'm glad you joined coda when i came top - on fire - nah we were all crap!!!
good times

Re: So, come on KK
Posted: Sat Mar 14, 2009 5:59 pm
by EUK007
Killzone_Kid wrote:I enjoyed it last night, for the first time since playing the damn game and that map was ok too. I finally unlocked shotgun and submachine gun and this is where it got much more interesting as I could start killing people :XD
The thing is, I think you get better response and better this and better that as you rank up, and it is not your skill takes a learning curve it is Guerrilla gives you more. The change happened to me very quickly that is why I'm saying this. So people who have unlocked stuff, a. have obvious advantage in the equipment over others and b. have better controls and response. Now I see what Daz says about improvements to the controls he noticed after the patch, I don't think it works for everyone, just after certain rank.
Oh and coda, you need to get a mic :slow:
Thank God, finally we have a believer :yaeh_am_not_durnk:
Welcome to Killzone2, comrade
