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Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 03, 2011 9:35 am
by YorkshirePud
i think i read somewhere on the official forum you get XP from it as normal

Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 03, 2011 11:25 am
by InfiniteStates
Yeah you get XP, and it works towards perks unlocked via levelling. But that's no good to me as I've hit the level cap now.

What is hotly debated and ambiguous is whether it will work towards existing weapon challenges, or there will be a new co-op variation, or nothing...

Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 03, 2011 11:42 am
by YorkshirePud
levelling up and unlocks ill appreciate a lot. just looking forward to a team of us holding the line :D

Re: Chunky Kit Kats [Space Marines]

Posted: Tue Oct 04, 2011 11:37 am
by InfiniteStates
Looks like there's another patch coming along with the DLC. Hopefully it fixes the horrendous host selection code and the retarded auto-balancing that deemed it necessary to split me and Pud up despite being the only party in a 10+ man game...
As most of you know our Free Co-Op DLC ‘Exterminatus’ is just around the corner. With that, we will be attaching a fairly large patch for each platform to address many of the outstanding issues across the board.

All 3 platforms (Xbox 360, PS3 & PC) will be getting patches that address most of the outstanding bugs, glitches and other reported issues. We are working hard to get this patch out on each platform and will have an official release date shortly.

Re: Chunky Kit Kats [Space Marines]

Posted: Tue Oct 04, 2011 11:51 am
by YorkshirePud
good shit mate, btw i created a thread in bugs about that little annoying number
http://www.spacemarine.com/forums/topic/7585

Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 10:24 am
by InfiniteStates
A bit more info (not new) about the Exterminatus DLC:
...
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As you already know, Exterminatus is a four-player co-op mode featuring wave-based combat. Fans of such modes will already know the basics at play -- each wave gets harder and harder until you either win or get brutally slaughtered. At its most difficult, Exterminatus will start throwing Chaos Space Marines (or regular Marines, if players are using Chaos) at the team, and trust me when I say that those guys do not go down easy.

The three classes from the competitive multiplayer mode are present, along with any unlocked perks, weapons, and ranking. Players can choose the flexible Tactical class, the melee-based Assault class, or the brutally ranged Devastator (my personal favorite). As with versus mode, experience points are earned with kills and accomplishments, which level up the player and provide further character bonuses.
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...
Rather than each player having a limited number of respawns, the entire team shares one pool of lives, and the game ends if everybody is down before a new one has been earned. After a certain score is reached, another life is earned. Points are earned with kills, but are also won by completing challenges that intermittently appear. These challenges include taking capture points on the map or scoring a certain amount of melee kills within a time limit. Despite their simplicity, some of these challenges can be tricky and the point bonuses are crucial, especially when lives are thin on the ground.
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Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 11:02 am
by YorkshirePud
i really really like the sound of this! if we can get me you sy and dave in on it get sy recording with the PVR and mess hall coloured marines standing proud it will look awesome

Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 12:13 pm
by InfiniteStates
yorkshirepudding wrote:...get sy recording with the PVR and mess hall coloured marines standing proud it will look awesome
QFT :ymapplause:

Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 1:04 pm
by Symonator
it depends if i can pull myself of dark souls lol.
Once u get into it - it's really hard just to say "i'll finish this boss" because it's then "i'll just do this bit" and then "ahh i'll do this boss aswell" and then it's "hmm got killed try this bit again" =))

Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 2:30 pm
by YorkshirePud
spam invites =))

also infities i had to urban dictionary QFT =))

christ im so lame =))

Re: Chunky Kit Kats [Space Marines]

Posted: Thu Oct 06, 2011 3:40 pm
by InfiniteStates
So did I once Pud ;)

Oh shit Sy - it's one of those? That's the trouble with games that don't offer a natural break... I think dying for the upteenth time may create a natural break after you just lost a shit load of souls :-s

Re: Chunky Kit Kats [Space Marines]

Posted: Sun Oct 09, 2011 10:47 pm
by YorkshirePud

Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 10, 2011 8:22 am
by InfiniteStates
LOL better late than never, although when is BF3 out?

I'm still gonna find time for Exterminatus though, despite Dark Souls and BF3.

Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 10, 2011 9:57 am
by YorkshirePud
BF3 wont be out long after exterminatus BUT i will be finding time for both, im not gonna grind BF3

Re: Chunky Kit Kats [Space Marines]

Posted: Mon Oct 24, 2011 10:00 am
by InfiniteStates
Actually really looking forward to this. Still no confirmation as to whether you can advance weapon challenges, but you can clearly see him earning multi-kills (with a hammer - mega-kill at x20 lmao).

[youtube]http://www.youtube.com/watch?v=gh58Z0vsARQ[/youtube]

(Actually, I think it pretty much does confirm weapon advancement, based on the forum posts...)